Game developer, Square Enix, has given us a sneak peek at Rise of the Tomb Raider on Xbox 360, and the difference stands as clear as day from the last-gen console to the more performing hardware of Xbox One. It’s an understandable contrast, but the question now springs of how long games will be released for both.
The differences are perhaps in the little details, but those are precisely the aspects that better immerse us into the world of various games. The story is essential, the protagonist needs to have that compelling quality, but the graphics do indeed matter to a certain degree, as well as the performance of every platform.
However, the perfected details and tiny textures will be exactly what will be scraped from the last-gen console version of the game, ranging from small differences in the environment to the mud texture on Lara’s shoulders. It may not be a pain for most who simply want to enjoy the game, but it is a noticeable difference.
Visuals, on one hand, are not the true worry of those who want to enjoy Lara Croft’s adventures to its fullest potential. Performance is likely the most concerning aspect, as everyone would prefer a smooth and bug-less experience while she wanders through the complex terrains, filled with detailed textures that may take the system a little while to load.
As it has been reported for Metal Gear Solid V, the graphics look decent, but the game runs poorly on the Xbox 360, which could be the unfortunate case for Rise of the Tomb Raider as well. Hopefully not, though. The possibility does draw a few assumptions that upcoming games might cease being released for last-gen consoles altogether, who cannot keep up any longer with either gamemakers or gamers’ expectation.
Mortal Kombat X, for example, has seen the drawbacks to possibly launching their game on Xbox 360 or PlayStation 3, and decided to pull back altogether from the less performing platforms instead of risking harsh criticizing due to disappointing results. It is likely that more games will follow in suit.
The Rise of the Tomb Raider has also been recently announced that it will not feature the multiplayer mode, which has admittedly not found too many fans in their Tomb Raider reboot back in 2013. It allowed players to play a group of Lara’s survivors against island scavengers, but has not seen great popularity.
It will be a solely single player game, with attention focused on Lara Croft’s exciting core campaign, which the developer has stated that they strived to make as entertaining as possible now that they have cut the multiplayer option.
Image source: coplanet.it
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