Oculus Rift has been talked about for years, and all that’s left, except for its lengthy development, is to finally come out for sale. However, after the VR device was postponed late last year and given a Q1 release date, Oculus Touch was delayed to the second half of 2016.
- The Oculus Rift was delayed multiple times, with its latest release date being Q1 2016
- Oculus VR is having a huge presentation in September, at the Oculus Connect 2 developers’ conference
- Preorders for the Oculus Touch will start a few months before its launch
- No details about the price were given as of yet, but you can expect it to be around $350 – $400
This has most likely come as another disappointment for Oculus fans, as this is what the developers seem to keep doing – delay their products, give an approximate release date, and then delay them again.
At least this is what’s been happening with the Oculus Rift so far, as the VR headset has received a decent number of release dates, only to be postponed every time.
The most recent was December’s delay, when Oculus representatives announced the headset to be launch in Q1 2016, but no actual date was provided. Given the company’s track record, fans are skeptical about the upcoming release.
Oculus VR has promised to start delivering to developers first, so as to have a few titles out for the headset when it first comes out. However, even they were left waiting, as only a select few have has the pleasure to actually use a VR headset for more than a few minutes.
Some are associating the Oculus Touch’s delay with HTC Vive’s announcement that they will be presenting some groundbreaking developments in VR technology during this year’s CES.
It’s a known fact that IT giants like to employ their rivals’ technologies soon after their initial announcements, and might be that Oculus wants to be part of that.
And with so little being revealed from the company, many are wondering what is actually going on with the development of Oculus’ VR devices, as most other companies started working on their versions after them, and managed to release their devices before.
The company’s CEO apologizes for the delay, and promises that fans will not be sorry once the device comes out, as they’ve had some very positive feed-backs.
We’ll just have to wait and see if Oculus actually know what they’re doing, and that wait will at least partially be over once they finally release the long-awaited VR headset.
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