The announcement is here. And with it, we’ve heard some interesting facts from Todd Howard that glitches and bugs from the Skyrim experience will make Fallout 4 better.
It’s been about four years since we were this hyped about The Elder Scrolls V: Skyrim coming out. Since then, apart from battling the mighty Alduin, Bethesda has been hard at work, what with the launching of The Elder Scrolls Online back in 2014.
But at the recent E3, we’ve been thrilled with the announcing of not one, not two, but three fresh Bethesda games coming up in the near future. The first was Doom, a highly anticipated relaunching of the classic game developed by id Software. The second, Dishonored 2, the sequel to the highly successful game released in the fall of 2012.
Yet, it is the third and final announcement from Bethesda Studios that got people jumping up and down in overexcitement. Fallout 4.
Todd Howard announced that after Fallout 3 was wrapped, packed and ready to be shipped to gaming stations worldwide, the team behind it did not take such a short break before heading headstrong into their next project.
Fallout 4, as the name suggests, is to be set in the fallout of a nuclear disaster in an open-world type Boston. Howard admitted that after the concept art, story and other raw details were safely locked away in for storage, the team faced the difficult challenge of bringing Boston to life.
Having had the previous experience of Skyrim, as well as that of Fallout 3, the game designers tackled tried to meld the Fallout model and atmosphere on previous problems that were known to appear once you make such a large game. Fallout 4 is set to be just about the size of Skyrim.
The biggest issue, Howard said, had to do with saving the game before it crashes (as it ultimately does happen from time to time). For this they used past experience with Skyrim, which only had a completely stable version after the last DLC.
The game director confessed that there had to pass a “full month or two” before the problems with Fallout 4 were correctly identified and before they knew how to deal with them. Fallout 4 action will also happen in the context of the Sino-American fictional war, which is set in 2077.
Although there were voices that said the game would be released in 2016, Bethesda announced the 10th of November this year as being the official date. The game will be available on all major gaming platforms and it has already begun a pre-order. Those who decide to buy the game for Xbox One now will also be receiving an Xbox 360 copy of Fallout 3 as a bonus.
Image source: https://gamerant.com
Matt Deckman says
You didn’t learn from your experience with skyrim, your learning of the modding community fixing your screw ups made skyrim better. place credit where it’s due. I for one am very thankful for the modding community behind skyrim. it’s made my game experience better.