Among the vast world of pay-to-play DLCs, Capcom has revealed a free way to fully experience gaming by letting you play to earn more characters in Street Fighter V. No additional content will have to be purchased, as the company wants to focus on allowing players to enjoy the entire game simply by playing more.
The excitement and hype for the next installment of popular anime fighting game Street Fighter is still growing. The franchise that inspired cartoon series, TV series and a movie that most would rather not speak of, is offering more and more information on what to expect way ahead of its release.
The game is said to launch with 16 available characters, with 4 that have been previously unknown to the universe. The number is slightly smaller than its predecessor, Street Fighter IV, but Capcom has assured that they have worked hard on removing any “clone characters” and improved on each character’s unique style to keep matches fresh.
However, 16 will not be the number where it all stops. Future downloadable content will be made available for players that will expand the list of possibilities and combinations in match-ups. The original Street Fighter V disk will be the only requirement, with additional DLCs to roll out for free along with possible patch fixes and updates. Though it will not be that simple and unchallenging. If players don’t want to pay, they will have to fight for it. In-game.
Capcom will introduce a new in-game currency, known as Fight Money, which will be earned by playing the game, and Zenny, the second type which will be purchased with real life money. The former will allow gamers to earn enough currency to pay for additional content and all they will have to do is play more.
Street Fighter V will be released with the hope in mind that it will not repeat mistakes of former games of the same franchise. Capcom stated that while releasing the Super and Ultra versions was successful in reviving the game, it still posed a difficulty for players to remain engaged and it forced them to pay for additional content where only a few characters might’ve appealed to them.
It knocked gamers who did not wish to pay out of the competition and rendered the game stale. However, the new approach might not only keep everyone engaged, but also draw more dedication from players by learning the game while earning Fight Money.
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